Imperial Decree #50: New Constitution
Constitution of the Land of Shireroth
The Kaiser:
All executive powers of Shireroth shall be vested in the Kaiser. The Kaiser may make any decree regarding the operation, behavior and functions of Shireroth as well as any actions he/she deems fit as long as they do not violate this constitution. The Kaiser shall have Supreme Judiciary power. The Kaiser is the Supreme Commander of the Militia, Military, and/or any other armed force under Shireroth control.
The Kaiser before the end of his/her life reign as Kaiser must pick a successor from among all those eligible by birthright. Should the Kaiser die or abdicate the throne, the Kaisership shall pass to his/her successor.
In times when a successor is below twelve years of age, a Steward shall be appointed by a majority of the Landsraad. A steward shall be appointed by the Kaiser or Landsraad should the Kaiser take temporary leave of his/her throne. Should the Kaiser have no stated heir, the Steward shall become the head of the Empire until an heir can be found. Should no Steward be appointed at this time, the Landsraad shall convene and elect one.
Landsraad:
The Landsraad shall be vested, through the good grace of the Kaiser, with the legislative powers of Shireroth. The Landsraad may set its own rules for voting percentages and procedures. Any bill, act, measure, dictate, statement or order passed or issued by the Landsraad may be vetoed by the Kaiser for any reason.
The Kaiser has the power to dismiss and recall to session the Landsraad at anytime. Should the Kaiser die or abdicate the throne, the Landsraad shall be automatically called to session. The Landsraad is vested with Judiciary powers second only to the Kaiser.
The Landsraad shall consist of the Nobles of Shireroth. Nobles may pick their own successor from among those eligible by birthright. Should no heir be available the Kaiser shall appoint the next Noble. The Kaiser has the power to create new Duchies/Baronies as he/she sees fit. Only the Landsraad may remove a Duchy’s/Barony’ seat from the Landsraad, thereby disbanding the Duchy completely and redefining the lands as necessary. The Kaiser has the power to reshape the borders of any Duchy/Barony as he/she sees fit.
Only Ruling Nobles or Emissaries appointed by a Ruling noble may vote within he Landsraad. Ministers of Shireroth may speak within the Landsraad but may not vote on just the merits of their office alone.
Votes:
Each Duchy shall be given six votes to cast within the Landsraad. A Ruling Duke/Duchess may divide these vote up among the nobles of his/her duchy as he/she sees fit, keeping in mind that he/she must control at least half the total votes. The Prætor must be informed of how a Duchy’s votes are distributed before any vote from that duchy may be cast.
The Prætor:
The Prætor of Shireroth shall be elected by the nobility of the land from among the Full--Citizens of the Land. The Prætor of Shireroth shall preside over the Landsraad as chairman. His/Her purpose shall be to call a meeting of the Landsraad to order, tally votes, close vote, and generally manage and keep order within the Landsraad as well as keep records of all bills and resolutions passed during his/her tenure.
Ministries:
The Ministers of Shireroth are answerable to both the Landsraad and the Kaiser, who may both appoint and dismiss ministers at will; and create and destroy ministries at will.
Minister of Information:
The job of the Minister of Information shall be to keep the public of Shireroth informed of all matters of state that have been made public officially. The Minister of Information shall be vested with the power of maintaining all official forms of national communications.
Minister of Military Affairs:
The job of the Minister of Military Affairs shall be to see to the creation, training and general maintenance of the armed forces of Shireroth. All military, militia and/or armed forces within Shireroth are answerable to the Minister of Military Affairs second only to the Kaiser him/herself.
Minister of Trade:
The job of the Minister of Trade shall be to see to all economic affairs within Shireroth, to maintain the currency of Shireroth, and maintain the Imperial Treasury. The currency of the Imperial Republic of Shireroth shall be the €rb.
Minister of Immigration And Naturalization:
The job of the Minister of Immigration and Naturalization shall be to maintain a means by which individuals may immigrate to and become citizens of Shireroth. The minister is vested with the responsibility of maintaining an up to date record of the citizenry of Shireroth. The Ministry of Immigration and Naturalization shall be vested with the duty of maintaining a periodic census of the population of Shireroth.
Ministry of Technology:
The job of the Minister of Technology shall be to see to the technological advancement of Shireroth. The minister shall also be vested with the power and responsibility of establishing and maintaining a national system of education.
Ministry of the Exterior:
The job of the Minister of the Exterior shall be to establish and maintain communications with bodies and/or nations outside the bounds of Shireroth. The Minster shall be vested with the power and responsibility of negotiating with foreign powers, and presenting the outcome of said negotiations to the Kaiser and/or Landsraad.
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Imperial Decree #217: Fare Thee Well
I hereby proclaim the following:
First- I name my newborn daughter, Semisa II, to be my heir. Seeing as she is not yet of the required age, Erik Mortis Brookshire shall serve as her Steward until she reaches the age of eight. At that age Nick Foghorn Leghorn shall take the Steward's position until she is sixteen years of age. She will reign as Kaiseress once she is sixteen, until a time of her choosing.
Second- The post-based economy will come into being as soon as possible with the following regulations, to be changed as needed by the Kaiser, the Landsraad, and the Minister of Trade:
Ministers and employees of the state (such as the Praetor) shall receive 3 Unit of currency per post.
Dukes shall receive 2 Unit of currency per post.
All other positions shall receive 1 Unit of currency per post.
Fiefdoms are to be taxed at the following rates:
Duchies: 30 Unit of currency per week plust 5 Unit of currency for each County over 5.
Baronies: 15 Unit of currency per week while within a Duchy; 2- Unit of currency per week while outside a Duchy.
Independent counties: 5 Unit of currency per week.
Taxes are due to the Minister of Trade on Fridays, prior to midnight PST. Taxes will be waived for the first two weeks of the new economy.
Third- The following citizens are inducted into the Order of Kampioens at the lowest rank:
Greg Russell
Rakesh Ackbar
Scott Alexander
Delphi Augustus
Eoin Dornan
Fourth- A number of halls shall be created within the Sir John Metzler III University:
Sorto Hall: History
Shakespeare Hall: Performance Arts
Escher Hall: Studio Arts
Tolkien Hall: Literary Arts
Fifth- A tourism campaign shall be run within the next two weeks, in an effort to bring in new citizens. I hereby commission the Ministry of Immigration, Naturalization, and Tourism to take all steps needed to do so, up to and including the assistance of the populous.
Sixth- A new Ministry shall be created: the Ministry of Cartography. It is responsible for maintaining relations with the MCS, commissioning maps of the Lands of Shireroth (including maps of individual Counties), and maintaining the Map of the Fiefdoms. Its first Minister shall be Bill Dusch.
Seventh- I hereby step down from the Imperial Throne of Shireroth. Erik Mortis Brookshire Metzler, Nick Foghorn Leghorn, reign in the stead of my newborn daughter and make my nation great.
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Imperial Decree # 282
Sun May 11, 2008 11:32 am
That the following Imperial Decree shall be held as law for Shireroth,
Part 1. This decree shall supersede and replace any previous law or legislation related to the Economic System of Shireroth. It shall be deemed as Law and Precedent when dealing with all issues regarding economics and shall act foremost among laws for the economic and financial issues.
Part 2. The authority of interpretation of the following articles rests in the following offices: a) The Kaiser b) The Arbiter c) The Minister of Trade
i) The Kaiser shall act as supreme regulator of the economy and will hold all currency as property of The Crown. Crown Currency represents the total sum of currency not in general circulation and shall be held in The Crown Account. The Crown Account shall act as the account of The Government Of Shireroth under the authority of The Kaiser. All currencies shall be distributed from the Crown Account and all taxes deposited to The Crown Account. The Crown Account may not be drawn on by The Kaiser himself for personal use, but the sum funds residing in The Crown Account are reserved for the purpose of government spending as determined by The Kaiser, The Steward or by Act of the Landsraad. The Kaiser may hold a personal account known as "The Household Account" which remains the personal property of the reigning Kaiser. This account is subject to the authority of The Arbiter as noted below.
ii) In cases dealing with procedure, The Minister of Trade (hereafter referred simply as "the minister") shall act as director and comptroller of the functioning of the economic system. The minister shall promote the use of the economic system and devise of new ways to implement it. The minister shall act as the authority for registering businesses and shall ensure the correct procedures are followed by said companies. The minister is not warranted to conduct any financial investigations, nor warranted to audit companies registered in The Imperial Republic Of Shireroth. All issues of international trade must be overseen and approved of by the minister who in turn will notify The Kaiser.
iii) The Arbiter shall act as auditor of any and all accounts registered within The Imperial Republic Of Shireroth. The Arbiter shall have access to any and all bank records and transactions and is charged with Royal warrant to investigate any financial issue. All disputes regarding a financial nature shall be presided over by The Arbiter. The Arbiter is warranted to apply fines, restrictions and procedural limitations on any account or company registered within the Imperial Republic Of Shireroth with the exception to the accounts held by The Crown, but not limited to personal accounts held by the monarch.
Part 3. The unit of currency used by the subjects and inhabitants of The Imperial Republic Of Shireroth shall be known as "The Erb". Erb may be traded and owned only by citizens of The Imperial Republic of Shireroth and limited to trade within the Realm unless otherwise decreed by The Kaiser or by act of Landsraad.
Part 4. The total sum of Erb shall begin at 5000 Erb in circulation. Additional Erb may be added to circulation as required by the authority of The Kaiser or by Act of landsraad. All Erb shall be initially issued from The Crown Account and distributed to other accounts as stated within this decree. Additional distributions may be made By The Kaiser or by Act of Landsraad from The Crown account or by regular functions of the economy as stated within this Decree. The transfer of currency between two parties (either company or citizen) may be done so at will but remain subject to potential audit if required by The Kaiser, The Arbiter or by Act of Landsraad.
Part 5. The initial issue of currency at the launch of this new economic system shall be as follows:
a) 500 erb to The Household Account b) 400 erb to The Steward c) 200 erb to each Duke d) 100 erb to each Baron e) 50 erb to each standing citizen and each new citizen who did not qualify among those listed above in the original issue.
Part 6. A citizen who revokes their citizenship or is declared legally dead by The Kaiser or by Act of Landsraad will have their account revoked, and the balance returned to The Crown Account. Any individual who had once held citizenship in The Imperial Republic Of Shireroth who then renounced their citizenship and has again applied for citizenship shall not be issued the initial allotment of currency as stated in Article 5 e). A citizen who achieves a higher status within the hierarchy of The Imperial Republic Of Shireroth (as stated in Article 5 of this decree) shall be issued an allotment of currency according to their new rank. If that citizen then revokes their rank and is reinstated to that rank, they will not receive an additional allotment of currency.
Part 7. The value of The Erb shall be pegged to a vote in The Landsraad. The total amount of erb in the account of a voting member of the Landsraad will be counted as the total amount of votes that member has within the Landsraad. Only Dukes have a voting right in the Landsraad, either Aye or Nay. Should the subjects within a Duchy wish to boost the votes of their Duke or Baron, they may state in the Landsraad that they wish their erb to be counted toward the vote of their Duke. This decision is merely a "Support" or "Not support", and is either added to the Duke's current vote, or ignored for this voting issue.
Part 8. Erb counted toward votes in the Landsraad are not terminated at the end of each vote, but may be reused and reflected in the gain and loss of currency within the account of each voter.
Part 9. Citizens wishing to register a Business within the Imperial Republic Of Shireroth must register within the Ministry of Trade. They must state who the primary owner of the company is and is limited to one owner. Profits gained by the company will be deposited into the owners account and distributed by the owner as they see fit. Companies engaging in international trade are forbidden to exchange erb with a foreign currency, or give erb to non-citizens of The Imperial Republic Of Shireroth unless otherwise stated by The Kaiser or by Act of Landsraad.
Part 10. The Kaiser may not use the balance of The Household Account to vote in the Landsraad, but may use the balance as otherwise desired within the limit of regulations stated in this decree.
Part 11. All currencies will be held within accounts registered to the Bank of The Imperial Republic of Shireroth.
Signed by my hand on this day,
Kaiser Hasan I of The Imperial Republic Of Shireroth
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Imperial Decree 327 Re: Railway construction
Posted by Kaiser Loki III Sat Oct 25, 2008 5:19 am
Loki, being third of the name, Kaiser of Shireroth, sends gretings to Shireroth and Micronationry at Large.
It has been brought to our attention massive railway construction has been taking pleace in the Benacian portion of our realm.
We are well pleased with this. However, we must give thought to other portions of our realm, not in such a position to take advantage of these forms of communication.
Therefore, we Decree the establishment of the Yardistan, Straylight and Kildare Railroad.
The Dukes of Kildare, Straylight and Yardistan shall be the Board of Directors of the new national enterprise, with the Kaiser, the Minister of Trade, and the Steward as ex-officio members.
Done this Homersday, being the 24th of Anandjan, 3367 ASC.
_________________
Loki III, Kaiser of Shireroth
"Shireroth sumus. Tempus in parte nostrum est."
The Awaited One, Bearer of the Sword
Traditional King of the Mala'anje
Prince of Hvalafell
Lord Protector of Yardistan
Vryheer of Maraguo
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Lawbook Chapter II Section D: Economy
Subsection 1. The Crown Account
The Crown Account may not be drawn upon by the Kaiser for personal use.
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Chapter IV: Ministries Section C: Ministry of Information
Subsection 1: Access and Fiscal Requirements
The Minister of Information shall be given Sysop access in the ShireWiki, access to update Malarbor announcements or to arrange for updates by others, and a budget set by MiniTrade for outsourcing ministerial duties as necessary.
Subsection 2: Wiki and Malarbox Duties
The Minister of Information shall be the chief editor of both the ShireWiki and of the Malarbor announcement box, with final say over their contents and possible disputes thereover.
Subsection 3: Department of Research and Education
The Ministry of Information shall maintain a Department of Research and Education for the organization and development of national culture, technology, and education.
Subsection 4: Directorate of Cartography
The Ministry of Information shall maintain a Directorate of Cartography, which has primary responsibility for notifying the MCS of any land changes within Shireroth and designing and maintaining special maps of the Imperial Republic.
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Lawbook Chapter IV Section D. Minister of Trade
Subsection 1: General Duties
The job of the Minister of Trade (hereafter referred simply as "the minister") is to see to all economic affairs within Shireroth, and maintain the Shirithian Imperial Treasury.
Subsection 2: Specific Duties
a. In cases dealing with procedure, the Minister of Trade shall act as director and comptroller of the functioning of the economic system.
b. The minister shall promote the use of the economic system and devise of new ways to implement it.
c. The minister shall act as the authority for registering businesses and shall ensure the correct procedures are followed by said companies.
d. The minister is warranted to conduct any financial investigations, and warranted to audit accounts registered in The Imperial Republic Of Shireroth. Any judgment issued by the minister under this section may be appealed to the Imperial Judex.
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Lawbook Chapter XI: Economy
Section A: Interpretation
Subsection 1: Authority of Interpretation
a. The authority of interpretation of this chapter rests in the following offices, in descending order:
a.i. The Kaiser
a.ii. The Arbiter
a.iii. The Minister of Trade
Subsection 2: Imperial Treasury
a. The Shirithian Imperial Treasury shall act as the account of the Imperial Government.
b. The sum funds residing in The Shirithian Imperial Treasury are reserved for the purpose of government spending.
Section B: Currency
Subsection 1: National Currency
The national unit of currency used in The Imperial Republic Of Shireroth shall be known as "The Erb".
Subsection 2: Local Currencies
In promotion of our feudal society and government, Duchies may have a local unit of currency when approved by the Kaiser for the purpose of developing the economy of the Duchy.
Section C: Distribution of Money
Subsection 1: Initial Bounty
All new citizens shall receive a bounty from the Ministry of Trade upon joining Shireroth.
Subsection 2: Reclamation of Funds
The Ministry of Trade shall issue regulations regarding procedure when an account holder is declared legally dead or has zir citizenship revoked.
Subsection 3: Bounties
The Ministry of Trade is empowered to distribute further money by means of paying bounties.
Section D: Companies
Subsection 1: Corporate Regulation
The Ministry of Trade shall issue regulations concerning the operation of companies in Shireroth.
Section E: Official Bank
Subsection 1: Small Commonwealth Bank
The Small Commonwealth Bank is the official bank of Shireroth.
Section F: Financial Privacy
Subsection 1: Disclosure
a. Any financial records, statements, or statistics pertaining to an individual citizen of Shireroth, including those of their accounts in the Small Commonwealth Bank, shall not be made or permitted to be made available to the public except by the sole discretion and action of that citizen.
a.i. Exceptions may be made during the course of a case before the Imperial Judex, if said financial information is relevant as evidence.
a.ii. Any said financial records, statements, or statistics shall still be available as needed to officials in the Imperial Government.
Subsection 2: Anonymous Accounts
The preceding section shall not necessarily apply to any presentation of financial records, statements, or statistics in which individuals are not explicitly identified.
Section G: Taxation
Subsection 1: Authority to Levy Taxes
a. The Kaiser, Minister of Trade and Landsraad all have the authority to levy taxes upon citizens or Houses of the land.
b. The patron of a house may levy taxes upon those within their house.
c. Those holding a land in fief may levy taxes upon any who reside within their lands.
Subsection 2: Land Tax
a. When a land taxation is levied by the Imperial Government, each holder of land-in-fief shall pay 25€ for each county that zie holds.
b. If a county is held directly by a house, or is tied to a title, the holder of that title, or patron of the house, must pay the tax.
c. This tax must be paid by the individual, or their respective house, to the Imperial Treasury within 14 days.
d. If the tax upon a county is not paid within the allotted time it is placed up for auction by the Imperial Government, administered by the Minister of Trade, with all proceeds going to the Imperial Treasury, or the land may be directly seized by the Imperial Government.
e. Lands purchased at auction in this manner are transferred to the purchaser and granted in fief to them by the Imperial Government.
Section H: Guilds
Subsection 1: Recognition
A system of guilds shall be introduced in Shireroth. Any specific area of economic activity may apply to the Ministry of Trade to be recognised as a guild.
Subsection 2: Rights and Limitations
a. Guilds will be limited to a specific area of economic activity, but within that area are allowed to require qualifications for membership with a basic framework drawn up by the Ministry of Trade. Guild members are also the only people allowed to charge for the service they render.
b. If membership qualifications are deemed excessive by the Ministry of Trade they may be changed by the Ministry.
Subsection 3: Disbanding
If at any point Guild has no remaining members, it will be disbanded.
Laws governing the Economy
Handles economics and bountying.
Moderators: (Shireroth) Court Historian, (Shireroth) Steward, (Shireroth) Kaiser, (Shireroth) MiniInt
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- ↳ Subjects of the Union
- ↳ Elijah's Rest
- ↳ Normark Proper
- ↳ Museum of Old Normark
- ↳ General
- ↳ Library of Normark
- ↳ Old Forums
- ↳ State Archives
- ↳ Dverghallen Næringer S.F.
- ↳ Chairman's Office
- ↳ Einhorn-Silverman-Bochs Group
- ↳ Nordiske Flysteknologier A.S.
- ↳ Asklund Drive Yards
- ↳ AMF World Headquarters
- ↳ The Exterior Marshalcy
- ↳ Territorial Government
- ↳ Grand Marshal's Office
- ↳ Ledger of Edicts
- ↳ High Command of Normark
- ↳ The Home Marshalcy
- ↳ The Marshalcy of Justice
- ↳ Downtown Konungsheim
- ↳ 1 Samlingstorget
- ↳ OmniTree Group AS
- ↳ University of Normark
- ↳ Nordic Football League Headquarters
- ↳ Confederate States of Floria
- ↳ International High Commission
- ↳ International High Commission in the Florian Republic
- ↳ Parliament
- ↳ Ministries
- ↳ Subdivisions
- ↳ Military
- ↳ Sports
- ↳ Economy
- ↳ Natopia
- ↳ Culture and Recreation
- ↳ The Wild Goat Pub
- ↳ Natopian Calendar
- ↳ Join Natopia Today!
- ↳ Lindström City
- ↳ Council of Elders
- ↳ Imperial Bank of the Natopian Nation
- ↳ Saint Andre Trading Co.
- ↳ National Stadium
- ↳ Lindström Opera House
- ↳ Demesnes of the Empire
- ↳ Principality of Arboria
- ↳ Unchained Library
- ↳ The Skerry Isles
- ↳ Tinalkina
- ↳ Administrative Archives
- ↳ Council of Arboria
- ↳ Nationalist and Humanist Party
- ↳ Transegale
- ↳ New Aquitane
- ↳ Mar Sara
- ↳ Pentheral State of Athlon
- ↳ Pentheral Basilica of St. Bessie
- ↳ Bull Announcements
- ↳ Most Serene Union of Dos Gardenias
- ↳ Dos Gardenias, New Alexandria
- ↳ Government House
- ↳ Office of the Lord High Steward
- ↳ Secretary of State
- ↳ Office of the Lord High Constable
- ↳ Office of the Lord High Chancellor
- ↳ Fort Ranhold
- ↳ Elector's Hall
- ↳ The Union Journal
- ↳ The House of the People
- ↳ House of Justice
- ↳ Life in the Most Serene Union
- ↳ The Holy See at the Cathedral of Our Lady of the Storms
- ↳ The Church of the Transformation of Melusine
- ↳ The Most Serene Bovine Cathedral
- ↳ The Soapbox
- ↳ Culture and Education
- ↳ University of Frenzyville
- ↳ Old St. Andre and Neridia Forums
- ↳ Archives of The United Neridian Principality
- ↳ Redquill
- ↳ Redquill Square
- ↳ The Princely Court of Neridia at Highwell Palace
- ↳ University of Neridia
- ↳ The Neridian Journal
- ↳ Duchies
- ↳ Lindston
- ↳ Holyford
- ↳ Vertfray
- ↳ Merevern
- ↳ New Raynor
- ↳ Houses of the Union
- ↳ Most Serene House of the Union [House Eadric]
- ↳ House Meir
- ↳ House Kilynn
- ↳ House Redquill
- ↳ Democratic Alliance
- ↳ House Ayreon-Kalirion
- ↳ House Carrillo
- ↳ Embassy of Alexandria
- ↳ Istvanistan
- ↳ Lesser Celestial Yurt
- ↳ Florian Free State
- ↳ Dynastic Incarnation of the Lands of Flaventia
- ↳ Government of Flaventia
- ↳ Haas House
- ↳ Serribaugh Palace
- ↳ The Dynastic Lands
- ↳ Ziegeland
- ↳ Free Juice and Bagels Party
- ↳ Tas Neemia
- ↳ Sororiya
- ↳ Universalis
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- ↳ Science Governing Board
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- ↳ The Celestial Isles
- ↳ Alrodey
- ↳ Confederate States of Klaasiya
- ↳ Archive of the Royal Tsardom
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- ↳ The Ducal University
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- ↳ Princely Isle
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- ↳ Egale
- ↳ Chartered Province of Waffel Plains
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- ↳ Massat
- ↳ Demesne Archive
- ↳ Hafrlafðir
- ↳ Opaeghia
- ↳ Demesne Archive
- ↳ Principality of Whales
- ↳ Archive of the Great Enlightened King
- ↳ Meekras (Mirror Universe)
- ↳ Government
- ↳ Vista de Nada Palace
- ↳ Court of the Calm Waters
- ↳ Foreign Affairs Archive
- ↳ Court of the Verdant Gardens
- ↳ The Spacefleet
- ↳ Private Room
- ↳ Institute of Heraldry
- ↳ Court of the Noble Fountain
- ↳ Imperial Chancellery
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- ↳ Empire Library
- ↳ Ptia
- ↳ Archives
- ↳ NIPPL Archive
- ↳ Catacombs
- ↳ Ministry of Security
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- ↳ Ministry of Justice
- ↳ The Frenzy
- ↳ Library of Law
- ↳ Frenzy Archives
- ↳ The Lesser Frenzy
- ↳ The Wechua Nation
- ↳ Chinchero Palace
- ↳ Private Development Forum
- ↳ The Wechua Journal
- ↳ Querococha House
- ↳ Wechua Institute of Culture
- ↳ Nations
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- ↳ Government ministries
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- ↳ Parliament
- ↳ Parliament of Craitland
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- ↳ Sports
- ↳ Football
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- ↳ Administrative Divisions
- ↳ Craitland proper
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- ↳ Zandarijn
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- ↳ Government
- ↳ National Democratic Forum
- ↳ Foreign Office
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- ↳ The Filing Cabinet
- ↳ Territories
- ↳ Senya proper
- ↳ Lamantia
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- ↳ National team
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- ↳ Senyan Cartographical Survey
- ↳ Dragon Hall
- ↳ The Book Club
- ↳ The Pub
- ↳ Sanpantul
- ↳ Private Development Forum
- ↳ Kyūden
- ↳ Asenburi
- ↳ Sanpantul Culture
- ↳ Quipei Hotel
- ↳ Islamic Republic of New Batavia
- ↳ Kabinet - Cabinet
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- ↳ The Union of the Republics of Zeed
- Common forums
- ↳ Heavenly Emperor Hug-and-Slug Emporium
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- ↳ Roleplaying
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- ↳ Col
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- ↳ Resplendence Citystate
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- ↳ Northwood
- ↳ Omega Complex
- ↳ Aulaur
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- ↳ Colony
- ↳ Archives
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- ↳ Longinquissima Insula
- ↳ Those Who Shelter Words
- ↳ Aziruta
- ↳ Datanai
- ↳ Eliotonia
- ↳ Tabjun
- ↳ Iştakadeqan
- ↳ Kennerext
- ↳ Contest Archives
- ↳ Jacobite Camp
- ↳ The Green
- ↳ The Dominion
- ↳ Hurmu
- ↳ Hurmu Archive
- ↳ Laws of the Lakes
- ↳ Archives of the Palace of the Elenaran
- ↳ Archives of the Senate of Hurmu
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- ↳ External archives
- ↳ Chambuur
- ↳ Provisional Government
- ↳ Occupied Territories
- ↳ Free State of Sanilla
- ↳ Football Association of Sanilla
- ↳ Provinces
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- ↳ Trinity Council
- ↳ Samec Defence Industries
- ↳ Micras Treaty Organization
- ↳ General Assembly
- ↳ General Assembly Archives
- ↳ Common Court
- ↳ Intermicronational Commission
- ↳ SCUE - Unified Economy Treaty
- ↳ Conference Chamber
- ↳ Commonwealth Global
- ↳ BGI Game HQ
- ↳ The Bastion Council
- ↳ Random Crap
- ↳ Archives
- ↳ Meekras
- ↳ Barum
- ↳ Meekras Planetary Summit
- ↳ ART
- ↳ Arasha
- ↳ Mundus Incognitus
- ↳ Saikaidō
- ↳ Havenvale
- ↳ Corovnia
- ↳ Владимир Ильич Ленин
- ↳ Amrat
- ↳ Republic of Coria
- ↳ Seat of the Council for National Unity
- ↳ Nation of the Reindeer Herders
- ↳ Temple of the White Stag
- ↳ The Great Yurt
- ↳ Snow Moon Longhouse
- ↳ The Circle of Tents
- ↳ Tribes of the Herders
- ↳ Safiria
- ↳ Cabinet War Rooms
- ↳ Toketi
- ↳ Chat
- ↳ Government
- ↳ Magic
- ↳ Guilds
- ↳ Rantëran
- ↳ Glanurchy
- ↳ Glanurchy Manor
- ↳ The Great Library
- ↳ Robe
- ↳ Recherche Archipelago
- ↳ Destruction Zone
- ↳ VBNC
- ↳ SCX
- ↳ NSX
- ↳ VBNC MIS
- ↳ Vraillan Isles
- ↳ Shelsa City Centre - Playing out The End
- ↳ Backstory
- ↳ IAFL
- ↳ Grand Archives
- ↳ Relaram Archive
- ↳ Novatainia Archives
- ↳ The King's Court
- ↳ Council of Regional Representatives
- ↳ Current Novatainian Laws
- ↳ Provincinal Institutions and Governance
- ↳ Office of the Joker
- ↳ Novatainian News Network
- ↳ SAMIN
- ↳ Dep. Justice
- ↳ The Ministries
- ↳ Northern Novatainia
- ↳ Kingsland
- ↳ Western Nova
- ↳ New Territory
- ↳ Southern Novatainia
- ↳ Kendall Isles
- ↳ South Nova
- ↳ New North Lovely
- ↳ Niktoria
- ↳ New New Myzoria
- ↳ Material Myzoria
- ↳ New Myzoria
- ↳ Old Sypyr
- ↳ The Laughocratic Region of
- ↳ Gralan Central Government Archive
- ↳ The Imperial Palace
- ↳ Petitions to the Emperor
- ↳ Executive Orders
- ↳ Legislative Assembly
- ↳ The Lord General's Tent
- ↳ Diplomat's Tent
- ↳ Imperial Army
- ↳ Merchant's Tent
- ↳ Treaties Archive
- ↳ The Chief Justice's Court
- ↳ Constitution
- ↳ Court Archives
- ↳ Interpretations
- ↳ National Matters Room
- ↳ Inquisition Updates
- ↳ OOC Matters
- ↳ Current Laws
- ↳ Citizenship Application
- ↳ Magic Archives
- ↳ MANA
- ↳ Taonas
- ↳ Skoitomashu
- ↳ War Games
- ↳ Toketi Archives
- ↳ Kalla
- ↳ Gralus
- ↳ Khalypsil
- ↳ Protectorate of Annivia
- ↳ Empire of Sangun and South Cibola
- ↳ Empire of Greater Sangun
- ↳ Kingdom of Leichenberg
- ↳ Lichduchy of Rossheim-Volksburg
- ↳ Royal Archives
- ↳ Khanate of Karalakh
- ↳ United Kingdom of Steeria and Highfield
- ↳ Kingdom of Tieya
- ↳ Treisenberg and the Common Bailiwicks
- ↳ Council of Princes
- ↳ Calbion-Blackstone
- ↳ The Iron Company
- ↳ The Council of Ten
- ↳ Calbion
- ↳ Archives
- ↳ Archives
- ↳ Dominion of Summerisle
- ↳ Pentyre
- ↳ Government of Calbion
- ↳ Central Square
- ↳ Coastalis
- ↳ Sherrinford Archives
- ↳ Brettish Archives
- ↳ General
- ↳ General
- ↳ Immigration
- ↳ Government
- ↳ Palace of Westminster
- ↳ The Floor
- ↳ Member's Lobby
- ↳ The Library
- ↳ Lawbook of the Brettish Isles
- ↳ St. George's Hall
- ↳ State Room
- ↳ Cabinet Room
- ↳ High Court
- ↳ National Archives
- ↳ Grand Duchy of Jaris
- ↳ Philbadelphia
- ↳ Illiyor
- ↳ Territories
- ↳ Albion
- ↳ Free Republic of Wayne
- ↳ General
- ↳ General
- ↳ Religion
- ↳ Restored Church of the Lord
- ↳ Jefferson Capital Territory
- ↳ Congress of Wayne
- ↳ Department of Foreign Affairs
- ↳ Divisions
- ↳ Adamah Province
- ↳ Amarillo Province
- ↳ Colissa Province
- ↳ Eastwood Province
- ↳ Green Valley Province
- ↳ Liberty Province
- ↳ Transelwynn Province
- ↳ Free Territory of Sequoyah
- ↳ Brettania Archives
- ↳ The Kingdom of Great Willow
- ↳ Westminster
- ↳ Hartshire
- ↳ Montague
- ↳ Northwall
- ↳ Sussax
- ↳ Mountbrettan
- ↳ Kingdom of Holmes
- ↳ Doyle
- ↳ Baskerville Hall
- ↳ Wisteria Lodge
- ↳ The Kingdom of Eiland
- ↳ Palace of Kennestone
- ↳ Parliament
- ↳ Archives
- ↳ St. George's Hall
- ↳ High Court
- ↳ The Willowshire Times
- ↳ Iteru
- ↳ Government
- ↳ Perwer Para'oh
- ↳ Persesh Tjaty
- ↳ Consultative Assembly
- ↳ Culture
- ↳ Ramses XVI University
- ↳ Iteru Football Association
- ↳ Altus
- ↳ Immigration
- ↳ Bureau of Visas and Immigration
- ↳ General
- ↳ The Golden Eagle Inn
- ↳ Government
- ↳ Office of the President
- ↳ Permanent Steering Committee
- ↳ Ministry of Foreign Affairs
- ↳ Ministry of Defense
- ↳ Ministry of Finance and Commerce
- ↳ The Altusian Senate
- ↳ Goëtia
- ↳ Saint-Antoine
- ↳ Gouvernement
- ↳ Palais de Saint-Antoine
- ↳ Affaires Internes
- ↳ Affaires Extérieures
- ↳ Citoyennes
- ↳ Café Anglais
- ↳ Sports
- ↳ Çeridgul
- ↳ Thracistan
- ↳ Immigration
- ↳ Bureau of Visas and Immigration
- ↳ Government
- ↳ Office of the President and Elections
- ↳ Ministry of Foreign Affairs
- ↳ Ministry of Defense
- ↳ Ministry of Finance and Commerce
- ↳ Milliy Meclis
- ↳ National Life & Sectors
- ↳ General Discussion
- ↳ Commercial Sector
- ↳ Industrial Sector
- ↳ Transportation Sector
- ↳ Gran Verionia
- ↳ States
- ↳ República de Los Liberados
- ↳ Ministerio de Asuntos Exteriores
- ↳ Gobierno de la República
- ↳ Casa Club del Comerciante
- ↳ Mondo
- ↳ Vi'Ix
- ↳ The Core
- ↳ Megastation
- ↳ Neo Iridia
- ↳ The Inner Ring
- ↳ Central Command
- ↳ MechForce
- ↳ The Dockyard
- ↳ Andromeda Spaceport
- ↳ Checkpoint Alpha
- ↳ The Outer Ring
- ↳ Habitat Modules
- ↳ Factory Modules
- ↳ Foundation Modules
- ↳ Farpoint Stadium
- ↳ Duchy of Refliasia
- ↳ Immigration
- ↳ Ministry of Trade and Immigration
- ↳ Government
- ↳ Parliament
- ↳ Ministry of Foreign Affairs
- ↳ Press Ministry
- ↳ Ministry of Finance and Commerce
- ↳ Office of the Prime Minister
- ↳ Monarch's Palace
- ↳ General Chat
- ↳ Ideas for Real World Projects
- ↳ Ideas for Micras Projects
- ↳ Random Chat
- ↳ Helderbourgh
- ↳ Government
- ↳ Grand Duke's Palace
- ↳ Assembly of Estates
- ↳ Tribunals
- ↳ Cantons
- ↳ Helderbourgh
- ↳ Treisenberg
- ↳ Bretalyon
- ↳ Leichenberg
- ↳ Archives
- ↳ Principalities
- ↳ Steeria
- ↳ Vosenuvitia
- ↳ Government
- ↳ The Grand Palace
- ↳ Council of Princes