Raynor's Keep: A History

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Krasniy Yastreb
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Re: Raynor's Keep: A History

Post by Krasniy Yastreb » Thu Aug 29, 2013 2:44 pm

You're never alone with a faecal trough!

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Re: Raynor's Keep: A History

Post by Kaiser Aiomide » Fri Sep 06, 2013 1:59 am

Oh yeah...

Image

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Re: Raynor's Keep: A History

Post by Kaiser Aiomide » Fri Sep 06, 2013 3:11 am

And to keep everyone updated on the scaling matter and what's to come...

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That's the footprint of "Second Era Raynor's Keep" on the modern Raynor's Keep District. I've decided to set the width of the Kaiser's Boulevard at 25 meters (82 feet). We can argue that the map only indicates the main thoroughfare, and does not include any side roads for slow traffic, sidewalks, etc, wherever they may be present. The central roadway is 25 meters wide.

I've begun sketching the general terrain on paper with contour lines and adding in the features that will present themselves in fuller detail when I finish "Raynor's Keep in the Third Era".

For now, feel safe to assume that the current map's footprint of the outer boundary of Raynor's Keep roughly corresponds to the Outer Wall, with two exceptions:
  • the trapezoidal area around the Statue of Malarborty is a barbican.
  • west of the Malarborty Barbican and southwest of the Keep itself, will be the Crown's Port, a berth made specifically for the Kaiser's imperial yachts.
Keep in mind, for those involved in planning the resolution of the Shirekeep Situation/Cabbage Crisis, that Raynor's Keep is not some medieval ruin. With the passing of each technological period, new defenses have been layered on, and the old ones upgraded to suit the needs of the new. The Outer Wall, on the land side, will have multiple layers to it: Medieval (curtain wall), Renaissance (angular bastions), and Modern (casemates). The two barbicans oriented to the river will be similarly equipped in order to control river traffic. The Crown's Port will also feature modern anti-air defense to cover the entire district, especially the Keep.

Also, I think it's safe to assume that there are no buildings between the Outer Wall and the encircling road that forms the boundary between the Raynor's Keep District and the adjacent districts. Tower Liberties and such. At the very least, it would probably be a filled-in moat that's been turned into a ring park.

Also, ignore the road that circles around Raynor's Keep. It no longer ever existed.

Details as each section is completed!

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Re: Raynor's Keep: A History

Post by Jonas » Sat Sep 07, 2013 7:17 pm

Okay... I can see what you meant with having chosen a bad scale for drawing the city... =p
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Re: Raynor's Keep: A History

Post by Kaiser Aiomide » Sat Sep 07, 2013 7:36 pm

This scale will actually work well, unlike the earlier attempts I mentioned at the beginning of all of this.. I am tempted to change the shape details of the Confluence but I will resist.

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Re: Raynor's Keep: A History

Post by Kaiser Aiomide » Mon Sep 09, 2013 1:06 am

Jonas: do you have the vector map of Shirekeep still handy?

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Re: Raynor's Keep: A History

Post by Jonas » Mon Sep 09, 2013 9:14 am

Kaiser Aiomide wrote:Jonas: do you have the vector map of Shirekeep still handy?
Are you asking me if I still have the map of Shirekeep in a pdf-file? If so, yes, I still have it on my pc. And yes, I don't mind sending it to you if you want it.
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Re: Raynor's Keep: A History

Post by Kaiser Aiomide » Mon Sep 09, 2013 10:06 am

Yes and yes please.

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Re: Raynor's Keep: A History

Post by Jonas » Mon Sep 09, 2013 10:11 am

In that case I will send it to you this evening, when I have access to those files. :wink:
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Re: Raynor's Keep: A History

Post by Kai Jackson » Mon Sep 09, 2013 10:14 am

Can you shoot me a copy too, please? I need to update it to include the new parks.

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Re: Raynor's Keep: A History

Post by Jonas » Mon Sep 09, 2013 10:20 am

Yep. :)
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The Keep during the Third Era

Post by Kaiser Aiomide » Thu Oct 17, 2013 1:59 am

The Keep's History during the Third Era

When speaking of "Raynor's Keep", we now experience a difficulty. Ask a resident of Shirekeep to define "Raynor's Keep" will, invariably, result in three answers -- that is, after they give you a look as if you've lived under a rock since the days of Khaz-Modan.
  1. The Complex: The sum total of the complex of fortifications, office buildings, and residences contained within the outer curtain wall
  2. The Residence: The integrated structure at the top of the hill, whitewashed to stand out against the surrounding structure, and the definitive residence of the Kaiser
  3. The Stronghold: The central, square stronghold that lies at the very center of it all, where Raynor I himself erected
It is during the Third Era that the outer curtain wall was first built, and along with it the first structures that it contains within its bailey. It is also during the Third Era that the inner structures, inherited from the Second Era, grew from a collection of separate support structures surrounding the old stronghold to an integrated structure, in which the old stronghold was simply its stoutest component. The Third Era was also longest period of time in this discussion, and the one in which the most changes and additions were made, transforming it into a form recognizable to those who would visit Raynor's Keep today.

In order to organize all of this information, this section will cover what is now known as the Inner Keep, i.e. The Residence, the part of Raynor's Keep inherited from the Second Era.

Until such time as the Outer Keep can be discussed in more detail, a summary of the most significant elements of the Third Era:
  1. Outer Curtain Wall, Gaelen I
  2. Crownsport, Metzler I -- fortification of existing wharf
  3. The Paradise, Aure I -- to commemorate the Mango-Camel Pact, built in Babkhan garden style
  4. Altar of B0O0/\/\, Vivantia I -- later enclosed by Cedrist Worship Hall
  5. The Kelb, Jadie I -- conservatory begun atop the prison complex, since greatly expanded
  6. Golden Gate, Los II -- expanded into enclosed complex centered on the Tower of the Kampioens (now Tower of the Apollonian Guard)
  7. Iron Gate, Los II -- expanded into enclosed complex centered on the Tower of the Provost (now Tower of the Arbiter)
  8. Silver Gate, Raynor XI -- expanded into enclosed complex centered on Tower of the Advisors, main gate sealed in 4th Era
The Inner Keep

For the early part of the Third Era, the Inner Keep remained mostly the same. This is thanks, in no small part, to the residual effects of the First Incantation, by Kaiser Edwin I. With the expansion of the garrison, however, the support facilities within the Inner Bailey ceased to be used, or were used more for the needs of the immediate imperial household and guards. For example, the old stables were rebuilt and used as stables for the Horse Guards, visiting dignitaries and nobles, and for the Kaiser's horses and carriages.

One of the only additions of this early period was that of Mors II, who constructed a raised, fortified walkway to replace the old, narrow path connecting the Tower of the Steward with the Crownsport. Later on, this would be paved so that vehicles could drive it.

It was during the reign of Raynor X when it was noted that the effects of the First Incantation were no longer holding. Metal fittings rusted. Glass windows accumulated grime. Wood deteriorated and stone chipped. For the first time in centuries, regular upkeep became part of the routine, and with that, an imagination to update and change.

One issue was the lack of capacity for the Great Hall, located in the Keep. It could serve the needs of a purely feudal infrastructure based on patron-client relationships and the difficulties of crossing thousands of miles to visit the Kaiser in person. It could not serve the needs of a centralizing government with a growing bureaucracy, improved transportation that allowed for regular face-to-face contact and an imperial court's insatiable need to outperform the pomp of foreign nations. It was made all the clearer during the Great Feast of 1359 ASC to celebrate the third great round of the era. So many responded to the call for celebration that festivities had to be held both in the Great Hall as well as outdoors on the main barbican.

Raynor X ordered the levelling of the old barracks and workshops along the eastern wall. In their place, two new buildings would be constructed: the Hall of the Guardians and the Banquet Hall, with the former serving as ceremonial antechamber. When construction concluded during the reign of Aure I, she commissioned the construction of a new throne to match the splendor of the new hall: The Mango Throne.

Despite the larger size of the Banquet Hall, the imperial court found itself again constrained during the reign of Mors III. To solve this need for new space, as well as avoid similar problems in the future, a new hall was constructed against the western curtain wall. This one, the new Great Hall, was built to several times that of the Banquet Hall -- 17 mters wide and 50 meters long. The Mango Throne was transferred to the dais of the Great Hall, and the Banquet Hall served as a ballroom for a time before acquiring its current function as storage for imperial archives.

It was also during the reign of Mors III that the Inner Curtain Wall and its towers were whitewashed to match the appearance of the Keep itself, and in contrast with the outer fortifications.

The last major addition to the Inner Keep was that of Los II. He renamed the Hall of the Guardians to that of Hall of the Kampioens, and established the ceremonies which the Kampioens maintained there until their replacement by the Apollonian Guard. Los II also constructed barracks on the southern side of the Inner Keep, to house the remaining inner garrison. This facility included a small hospital to provide modern medical care to the imperial household.

Since this addition robbed the Inner Keep of a place to store vehicles, the barbican built against the Keep was hollowed out to make a concealed garage.

The Keep during the Third Era

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Along the Eastern Wall:

Hall of the Guardians, later Hall of the Kampioens: living chambers and ceremonial hall for the Kampioens, the elite guard created by Kaiser Los II. It also served as the antechamber for the Banquet Hall during the Banquet Hall's use as an audience chamber.

Banquet Hall: Audience Chamber for Aure I, Meskan I, Jadie I, and Mors III. Constructed a single-chamber double-cube structure, with a ground floor and a double-height first floor. A balcony sits at the level of the false second story windows. Superseded by the Great Hall. Used as theatre and ballroom, then for furniture storage. Now houses the Imperial Archives.

Along the Western Wall:

Kitchen and Storage Facilities for the Keep and for the Great Hall

Great Hall: Audience Chamber for Mors III until its accidental destruction by fire during the reign of Letifer III.

Courtyard:

Half-cobblestone, half grass surface to allow for easy travel between the public buildings while preserving a green space.

Barbican: Drawbridge replaced by a grand stairwell. Ground level converted into a parking facility for state vehicles.

The Great Hall of the Third Era

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The Great Hall (old) was built by Kaiser Mors III to provide a grand audience chamber for the court and avoid the issue of space and insufficient opulence. While this structure no longer exists, it has served literally as the foundation for the current Great Hall, which was built at the beginning of the Fourth Era.

The Mango Throne sits atop a double dais, elevating the Kaiser not only above the audience but above that of imperial officials who might join him on the dais.

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The structure is that of five aisles divided by rows of columns. The outer two aisles were partitioned off as side chambers, while the inner side aisles and the wide central aisle form one long, wide, tall chamber, measuring 17 meters wide by 50 meters long. The design allowed for large windows at the top of the central aisle, avoiding the issue of being built against a curtain wall that would allow no windows to penetrate it. In this incarnation of the Great Hall, light filters down from above upon Kaiser and audience alike.

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Re: The Keep during the Third Era

Post by Mira Octavius-Aryani » Wed Jan 01, 2014 4:43 am

The Keep's History during the Third Era, Intermission

Rendition of the Raynor's Keep Complex as whole, circa 2400 ASC.
Scale: 1px = 1 meter
Total area of map: 900m by 800m

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The Keep during the Third Era, Pt 2

Post by Mira Octavius-Aryani » Thu Jan 02, 2014 11:30 pm

The Keep's History during the Third Era: The Outer Keep

Now that the Inner Keep has been described, our attention can turn to the complex of structures that grew up around it. During the earlier eras, little is known of how the Outer Keep was used. Little more than legend survives from these early time periods and the land has since been heavily reworked to the point that there is nothing salvageable. This has allowed many to speculate on the matter, from residences and commercial centers dependent serving the material needs of the Imperial Government, to an already-existing Outer Ward possessing a curtain wall of similar composition to that of the Inner Keep's.

During the Third Era, the Outer Ward came to house either totally new facilities never-before present in Raynor's Keep or was used to relocate facilities that had outgrown their designated space within the Inner Keep. The most obvious example of the latter is that of the Armory. Initially, it had been a series of buildings set against the eastern wall of the Inner Keep, but was moved to the southeastern corner of the Outer Keep. By the end of the Third Era, the Armory had become an extensive and advanced weapons factory and storage facility for MoMA, with a footprint nearly as large as the Inner Keep itself.

Gaelen I is credited with erecting the first incarnation of the Outer Curtain Wall which encloses the Outer Keep. What little else is said of Gaelen I at Raynor's Keep is that he encamped portions of his army within the Outer Curtain Wall before embarking from the wharf at the base of the hill upon which Raynor's Keep sat. For this purpose, he expanded that wharf and declared it only for the use of the Kaiser or those serving in his army or court. This, in turn, forced the residents of Shirekeep to redirect their river traffic up to an embayment halfway between the Old City and the incorporated village of Northshire. This sparcely-populated lowland was a break in the cliffs that formed a natural barrier around much of the Imperial City's domain, but was routinely prone to waterlogging and was thus avoided up to this point. Still, a sizable series of docks were constructed here. A series of earthworks by Metzler I helped drain this space, resulting in a dense settlement in what is now the Commercial District, Landsraad District, and Metzlershire.

Getting back to Raynor's Keep, as noted earlier, the Inner Keep benefited from the residual effects of the First Incantation until approximately the reign of Raynor X. Near the end of the reign of Wyltheow I, a Second Incantation was applied to the Inner Keep, which helped to preserve the Inner Keep for much of the duration of the Third Era. It failed in 2401 ASC during the reign of Letifer II, when a fire ravaged the Inner Keep. This fire reduced the Great Hall to its foundations and helped inspire a rash of pretenders to the Mango Throne, claiming that the marring of Raynor's Keep was due to the inability of the sitting Kaiser to keep even his own home in order. The Mango Throne was salvaged and repaired, but the Imperial Government lacked the necessary funds to rebuild the Great Hall to the level of opulence desired, a common problem during the Late Third Era.

Until the Great Hall's reconstruction in the Fourth Era, the Kaisers held court back in the Banquet Hall, ironically fitting the lowered international status and domestic prosperity of the time. Kaiser Meskan II embellished the Banquet Hall with stained glass windows in the style of a Soloralist Temple, which it has retained to this day. It was also here that Nicodemus The Usurper knighted his newly created honor guards, the Cataphracts, Huskarls, and Hussars, during his five-year rule while Meskan II languished in a cell in the northeastern tower.

Lastly, the Outer Curtain Wall itself saw three phases of development during the Third Era. The original form, erected by Gaelen I, was built in the same style as that of the Inner Curtain Wall, averaging three meters wide and ten meters high. Its placement has not changed significantly in that time. Following the Wyltheow Succession Crisis, when repairs were being made to the damaged Outer Curtain Wall, the wall was heightened and thickened. Lastly, during the reign of Alejian I, when the prospect of war with the Grand Commonwealth was a serious fear, the walls were augmented with a second tier, allowing for a doubling of the fighting platform and allowing the Raynor's Keep Complex to maintain itself as a symbol of Shirerithian impregnability.

The Outer Keep during the Third Era

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Due to the size and complexity of the Outer Keep, it will be described in sections, identifying the kaiser credited with its construction.

The Crownsport (Metzler I)

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This location was used by Kaisers during the Second Era as a convenient location to dock ships. A winding pathway led up the steep hillside to the Steward's Tower, which was constructed for the purpose of guarding this postern gatehouse. This part of the riverside was also used by the residents of Shirekeep up until the reign of Gaelen I, due to its close proximity to what was then the only highly-populated area of the City of Shirekeep. Gaelen I declared the wharfs there for sole use by him and those under his command.

Metzler I built upon this by constructing a riverside wall and a partially-fortified dock space. He named the place the Crown's Port, which has since become rendered as Crownsport. By the end of the Third Era, it has taken the form of two parallel deep-body wharfs, with support facilities located within the fortified structure. To this day, the Crownsport continues to serve the Mango Throne as the home station for the imperial yachts, the Sword of Vengeance and the Bane of Balgurd.

Metzler I also paved the pathway down from the Steward's Tower, which has since gone through several iterations. That which is seen here is the two-lane roadway that gently slopes to allow wheeled vehicles to travel up and down, the form it has maintained to this day. It is fortified like a wall, allowing for its potential use as a fighting platform.

Malarborty Park (various, especially Ari 0)

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The space known as Malarborty Park was present for as long as records are available. It prominently features the massive Statue of Malarborty, which commemorates the legend of Kaiser Francis I who, back in the First Era, forced the evil tree, Malarbor, to serve as Shireroth's protector. Records indicate that, during the Third Era, the gaudy bronze statue may have featured speakers to trumpet propaganda at passing ships. This sound system is no longer present and cannot be confirmed.

The park features many major and minor statues, several dedicated to heroic kaisers of the First and Second Ages. Ari 0 is credited for encircling the park with a retaining wall and leveling out the land, turning it into a proper park. Ari 0 is also credited with the design and construction of the Rantsila, an enigmatic angular structure that claims to be a klein bottle. Due its harmonics, the interior of the structure is anechoic, meaning that there is no perceivable sound within. Visitors are reminded of this, due to the fact that such an environment can prove unsettling to a person. Ari 0 regularly spent several hours a day within the Rantsila, assuaging no fears about his mental state.

Cedrist Worship Hall (Vivantia I)

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The record of the First and Second Ages do not speak about where the Kaisers worshipped, either as an individual or as the leader of a vast realm. Gaelen I is the first whose record states that he performed open-air sacrifices at the foot of the hill upon which Raynor's Keep stood. It is assumed that his successors continued this practice, perhaps beside the main gatehouse.

Kaiseress Vivantia I, before her unfortunate loss of sanity, had the Keep's craftsmen construct a large altar upon which to make sacrifices and lead ritual services. As before, this was open-air, but it now had a dedicated location. It is said that important legendary events were depicted upon its faces, but these have been worn away by erosion and corrosion from the many explosions made atop it. It was late in the Third Era that a canopy was built over the then-unused altar to preserve it.

As worship shifted from an emphasis on ritual offering to one of ritual contemplation -- excepting certain sects --, the worship hall was constructed with its main doors facing the old altar. This 12-sided structure was erected by Meskan I before his own loss of sanity. Each Kaiser has been expected to add or improve the worship hall, but none have made substantial changes to its overall design.

The Quadrangle Forts (Mors II)

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When originally built, the Outer Curtain Wall featured a series of moderately-sized towers located regularly along its length along the side that faced northward, with three gatehouses located near the midpoint. Lightly-fortified barracks were constructed against the inner side of these towers to provide living space for the soldiers tasked with manning that portion of the wall.

This system of distributed defense was replaced by Kaiser Mors II. He kept the towers (which were later removed by Los II when the curtain walls were rebuilt), but concentrated the soldiers into three quadrangular forts. Two were located on the far ends while the third was built to augment the central gatehouse. He named them Occidentale (West), Intermedium (Center), and Orientale (East). Intermedium served as the main gatehouse until the end of the Wyltheow Succession Crisis, when damage rendered it unusable and "unsightly", according to newly-coronated Kaiser Los II.

Occidentale and Orientale remained in good order and have been maintained.

The Paradise (Aure I)

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Kaiseress Aure I is credited for many things by the annals of Shirerithian History. She commissioned the Mango Throne and was the first to hold court upon it within the Banquet Hall of Raynor's Keep. She is also credited with forming the Mango-Camel Pact, a bond between Shireroth and the Kingdom of Babkha that would last until the formation of the Grand Commonwealth by the latter party and the dissolution of the pact by Kaiser Alejian I.

In celebration of the Mango-Camel Pact, Babkhan architects were dispatched to Shirekeep and oversaw the design and construction of The Paradise, a bagh or "garden" in the Babkhan style. The garden space features a long reflecting pool in the center, surrounded by green which is criss-crossed with walkways. The far ends feature mirrored structures also built in the Babkhan style. During the warmer months, the Paradise is host to outdoor celebrations. During the colder months, the Babkhan architecture works against the chilly continental climate of Shirekeep and the Paradise tends to be unused.

When Letifer III renewed the Mango-Camel Pact, celebrations were held in the Paradise. It also sometimes served as an outdoor space for the Kaiser to hold court, weather permitting.

The Kelb (Meskan I/Jadie I)

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By the end of the reign of Meskan I, the Kaiser had become obsessed with finding the "true face" of people, having become convinced that the one that they normally portrayed was utter deception. He chose to build a small complex between The Paradise and Quadrangle Orientale. Above ground, it appeared to be a modest structure, but it also extended deep underground, dug into the bedrock. There, muffled by the depths, Meskan I ordered his guards to perform all manner of torture upon average subjects, grinding their will down so that he may stare into them and witness the revelation of their "true face".

When Meskan I vanished, Empress Jadie I took the throne and had this torture complex shut down. In order to help herself paint over the memory of the place, she leveled the above-ground portion of the torture complex and erected a conservatory, where the flora of the Yardistani tropics could flourish in the harsher climate of central Benacia.

The Astronomy Tower (?)

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There is no record of when this particular site began to be used for astronomical observation. When it does enter the record, as a JASO scientific facility, it is because Kaiser Ikol I has commissioned the expansion of the facility with a new observation tower. This is the prominent tower on the western side of the facility. From here, a large number of astronomers could use hand telescopes to make various different observations covering much of the night sky.

A solar observatory, the eastern structure, was added by Semisa I.

The Golden Gate (Los II)

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Following the Wyltheow Succession Crisis, Kaiser Los II entered Raynor's Keep through the western gatehouse. During his Kaisership, he would expand the Outer Curtain Wall. As part of that project, he also expanded the western gatehouse, which he made into the primary gatehouse. In doing so, Los II also had the end of the Kaiser's Boulevard redirected to lead to the Golden Gate. This is why, to this day, the Kaiser's Boulevard splits in two.

At the center of the Golden Gate, Los II constructed the Tower of the Kampioens, to serve as the headquarters for his newly created honor guard, the Order of the Kampioens. All in all, the Golden Gate has a footprint only slightly smaller than the Inner Keep itself.

The Iron Gate (Los II)

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Kaiser Los II, later in his reign, also rebuilt the eastern gatehouse of Raynor's Keep in splendor. This gatehouse faced the Landsraad District. Instead of repeating the style of the Golden Gate, Los II commissioned a radically different design for the Iron Gate: a tall, slender tower with turrets at each corner, surrounded by a chemise wall that, unlike other defensive walls of the Third Era, was roofed. This would later become a typical feature for the defensive walls of Raynor's Keep in future eras.

The Kaiser named the central tower of the Iron Gate the "Tower of the Provost", to serve as seat for the new imperial official he created, the Provost. The Provost would serve as officer of the Judex, a newly-created system of courts throughout the realm. In time, title would be changed to Arbiter, and so the name of the tower is now The Tower of the Arbiter.

The Silver Gate (Raynor XI)

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The central gatehouse and the site of the Quadrangle Intermedium, was wrecked by the events of the Wyltheow Succession. Los II entered Raynor's Keep instead through the western gatehouse. When Los II repaired and augmented the Outer Curtain Wall, the central gatehouse was simply patched up and closed.

Under Raynor XI, the Imperial Advisory Council was created. To provide necessary facilities for the IAC, Raynor XI commissioned the construction of the Silver Gate in the location of the old central gatehouse. It was not built to serve as a significant path for through-traffic, and as such its gate features relatively little in the greater structure.

The Silver Gate is dominated by the large, tall, multi-tiered tower, which Raynor XI named the Tower of the Advisors.

By the end of the Third Era, specialized tunnels were dug underneath the streets of Shirekeep to allow for members of the Imperial Advisory Council to travel to-and-from the Tower of the Advisors without public knowledge. During the Fourth Era, the outer gate was sealed off and has remained so to this day.
Last edited by Mira Octavius-Aryani on Sun Mar 09, 2014 8:53 pm, edited 2 times in total.

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Re: Raynor's Keep: A History

Post by Vilhelm Benkern » Thu Jan 02, 2014 11:49 pm

Glorious.
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Re: Raynor's Keep: A History

Post by Orion » Fri Jan 03, 2014 12:16 am

That's very impressive work.

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Re: Raynor's Keep: A History

Post by Tokaray al-Osman » Fri Jan 03, 2014 1:44 am

Better than most stuff actually put forward for a Fnord.
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Re: Raynor's Keep: A History

Post by Takano Myksos » Thu Oct 29, 2015 2:52 pm

Before I forget, the little present I promised the Kaiseress: a 3D model of a part of Raynor's Keep. I originally only planned to do the Keep complex, but my curiosity took over and eventually I ended up adding the walls and some of the buildings. The Great wasn't added (perhaps I will do that later, but Epoli and the Palace of Simon are now more important for me to finish).
Takano Myksos wrote:A model of the ancient castle of Raynor's Keep in Shirekeep has been made by our diligent workers. I wanted to make something else than the capital and I ended up trying to reconstruct Octy's excellent work.
















I think I will also use it for the capital. The Chinese have the habit to copy whole towns, so why wouldn't the Jingdaoese copy ancient fortresses? Perhaps it could be used as the Shirerithian / Minarborian embassy. :wink:
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Re: Raynor's Keep: A History

Post by Kaiseress Kizzy » Fri Oct 30, 2015 1:36 am

Truly astounding! This is quite amazing :D
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Re: Raynor's Keep: A History

Post by Mira Octavius-Aryani » Fri Oct 30, 2015 1:59 am

Me gusta.

I think my favorite aspect of it is the mix of materials and styles, which reflects the growth over time in stages.

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